1. Development of game UI art style grasp, set and production;
2. From the UI design point of view of the game operation, ease of use, aesthetics and other aspects of the proposal;
3. Responsible for the development and determined the interface style of color, structure, materials, basic elements and other fine arts style and output
4. Develope UI interface, icon, logo and other elements of the design;
5. In accordance with the original standard of the set interface style, complete the continuity of each secondary interface design.